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blog>blog>What's different about Civilization 7 - new system, new gameplay, still exciting

What's different about Civilization 7 - new system, new gameplay, still exciting

Time:2024-12-02 10:22:35author:networkheat:

At The recent Cologne Game Show, the well-known 4X historical strategy game "Sidmel's Civilization" series released a Promotional video for the latest game "Civilization 7", which showcased several game mechanics that were completely different from the previous game.

From the original generation to Civilization 6, the Civilization series has allowed players to assume the role of historical leaders or "supreme wills", leading a single civilization to prosperity and victory in competition with other civilizations. The evolution of the times is the selling point of Civilization, and each era has a series of technologies and unique operational focuses to create different fun for the early, middle and late stages of the game.


A game in the Civilization series can take several hours to play, which is not a very long time for many strategy games, but it also makes many players feel tired before the game reaches the end.

According to "Civilization 7" director Ed Beach, in an interview with Edge magazine issue 405, it is clear that the player's inability to complete the campaign is one of the main problems of the game, and it is also a problem that the new era system is trying to solve.

If the time issue cannot be solved properly, then for Civilization 7, many players may have to give up the game before finishing it.

Whats different about Civilization 7 - new system, new gameplay, still exciting(picture1)


THE SOLUTION TO THE GAME PROBLEM IN CIVILIZATION


In order to solve the problems of the game Civilization, they used a new system to improve the completion rate of the in-game campaign, although some developers were not convinced that it would achieve the desired effect.

"The number one thing that the Time system will solve for us is that it will help you finish the game without feeling like you have too many things to manage and too many decisions to make it through each round," Beach explained.

While the team at Beach and developer Firaxis Games were initially unsure whether the new system would work, he insisted it was worth a try, and reports from the design and QA teams were encouraging. "I've had a lot of reports of people playing until they got through and got an interesting ending."

Whats different about Civilization 7 - new system, new gameplay, still exciting(picture2)


NEW GAME NEW WAY TO PLAY


Compared to previous games, Civilization 7 can be said to have undergone major modifications.

First of all, the era mechanism was compressed, Starting from the seven or eight eras of the previous work to three less than the Age of Empires: the classical era, the age of exploration, and the modern era.


Secondly, players don't have to operate a single civilization to the death anymore. At the end of the era, the game will provide several new civilization options for players to choose from. After "transformation" or "profession change", they can obtain the unique talents, units or buildings of the new civilization and continue their journey to the next era.


This change has greatly improved the progression of the game, while increasing the playability of the game at the end of the game. If the new system of Civilization 7 can function as Beach and the team at developer Firaxis Games envision, it will play a crucial role in the birth of Civilization 7 and subsequent new games.

Whats different about Civilization 7 - new system, new gameplay, still exciting(picture3)


THE RELEASE OF CIVILIZATION 7


Civilization 7 will be released on February 11, 2025 for PC, PS4, PS5, Xbox One, Xbox Series X | S, and Switch.

In an interview with Gamescom, creative director Ed Beach talked about his thoughts on the new structure of Civilization 7 and whether it will incorporate elements from the "Evolution" of the Civilization 6 DLC.

At the same time, Beach also said that the replacement of the era system is to reduce the difficulty of management in the game, reduce the difficulty of City management for players in the middle and late stages, and allow players to experience the whole game in a more comfortable way, rather than telling players: "The scale will become more and more large, you have to hold on."



SUMMARIZE

"Civilization 7" uses a new "era" system, which greatly changes the process of each game, making it more phased. Higher quality games, more convenient management methods, all predict that the new game will lead "Civilization" to a higher height. Let's look forWard to the release of "Civilization 7" together.


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